I'm putting helicopters down on ship landing pads just fine with the mouse, I can fly a helicopter backwards, I can do aerobatics, crosswind landings. there's no force pulling back so centering controls is hard, rudder movement is a bit awkward to coordinate, control mode changes need to become a habit + it can handle very fine movements much better than a stick, it makes operations easier because it naturally incorporates aerodynamical trim (no force pulling the mouse back), if you're traveling a lot with your laptop, you usually have it with you It's a matter of hand-eye coordination and habit. This is a strong opinion of course, but it is my opinion. ![]() So don't get frustrated with mouse control - it can ruin FG for you (and probably any other flight simulator too). Fritz Posts: 283 Joined: Tue 11:04 pm Location: Bavaria, Germany, near ETSL Version: 2018.3.6 OS: Windows 7 Prof. I haven't made a single crash landing since then! Every single landing was actually on the runway, not on the grass next to it. So I finally bought a joystick, and on the same day it arrived I almost became addicted to FG. If there is only a little bit of crosswind or you aren't aligned perfectly with the runway, you will need the rudders, and you will need them while flaring (so you can't use the mouse button), and you can't use the rudder keys too because you need your hand for the throttles. Before I actually bought it, I did try the mouse controls again, but I still wasn't able to make safe and nice looking landings (only with luck). This year I tried FG again, because I was thinking about buying a joystick anyhow (for another game). Sooner or later, this will kill you, if you think you are in click mode but actually are in control mode. Mouse control is also "dangerous" because you need the mouse for clicking on switches and menu entries, so you have to constantly change mouse modes. I found stable flying without autopilot nearly impossible. And, another problem, the mouse doesn't centre itself, so it kind of overrides elevator and aileron trim. Just an advice from an "almost newbie": If you can afford it, buy a joystick with a twist option for the rudders! Last year I stopped using FG after some time because the mouse controls made reasonable take-offs and landing almost impossible. 8.3.4 Altimeter and Compass 8.3.5 Take-Off. 7.13.4 How to take off and land the P-51D Mustang. 7.13.2 How to take off and land the Piper J3 Cub. 7.13.1 How to land the Cherokee Warrior II. 7.9.2 How to take off when there is wind. 7.3 The basic catastrophe: flying straight. ![]() Ī Basic Flight Simulator Tutorial 7.1 Foreword. 6.1.1 Cessna 172P tutorials 6.2 FlightGear Tutorials. ![]() Tutorials Tutorials 6.1 In-flight Tutorials. 5.7 Air-Air Refuelling (AAR feature available past 0.9.10) 5.7.1 What’s possible. 5.6.2 Running FlightGear with Voice Support. In-flight: All about instruments, keystrokes and menus 4.1 Starting the engine. 3.4 Launching the simulator under Mac OS X. 3.2 Launching the simulator under Unix/Linux 3.3 Launching the simulator under Windows. Takeoff: How to start the program 3.1 Environmental Variables. Preflight: Installing FlightGear 2.1 Installing scenery. Want to have a free flight? Take FlightGear! 1.1 Yet Another Flight Simulator?. The FlightGear Manual Version 0.9 ApFor FlightGear version 0.9.11. The FlightGear Manual Michael Basler, Martin Spott, Stuart Buchanan, Jon Berndt, Bernhard Buckel, Cameron Moore, Curt Olson, Dave Perry, Michael Selig, Darrell Walisser, and others
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